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C# 40 Unleashed (C# 40手册)_共1635页

作者:empty

页数:1635

出版社:empty

《C# 40 Unleashed (C# 40手册)_共1635页》介绍

A ie msn semi one din his beck that are kno an to be trade mars s or service makshave been appropriately capital zed.Pearson Education, Inc.can not attest to the a courat y of this informe tion.Use of a term in this book should not be regarded as affect ngthey al dity of amy trademark or servicemark.Warning and DisclaimerEvery effort hss been made to make this book as complete and as accurate as possble.but no warranty or ft ness is implied.The information provided is on an“as isperson or entity with respect to any loss or damages arising from the informationcontanedinthsbouk.

Bulk SalesPearson offers excellent discounts on this book wher ordered in quantity for bukp urth ases or specials aes.For more infomation, please contact:U.s.Corporate and Govemment Sales

IntroductionWow le Book Wow eBook.Com>Wow!eBook Wow eBook.Com?Who Should Read This Book?What You Need to Know Before You Read This BookHow This Book Is Organized1Introduaing the.NET PlatformA Historical PerspectiveWin 32 Programming inCRaising the Abstraction Level with MFC and C++Component-Driven Development with COMWindows Development for the Masses in VisualBasicReaching Out to the Web with Windows DNAReaching Out to Java with J++


《C# 40 Unleashed (C# 40手册)_共1635页》目录

Introduction

Part l

Part II

Introducing the, NET Platform

Introducing the Cr Programming Language

GettingStarted with NET Development Using C#

C#-The Language

Language Essentials

Expressions and Operators

6A Primer on Types and Objects

Simple Control Flow

Basics of Exceptions and Resource Management

Introducing Types

Methods

11Fields, Properties, and Indexers

12Constructors and Finalizers

13Operator Overloading and Conversions

14Object-Or lent ed Programming

15Generic Types and Methods

16Collection Types

17Delegates

Part i Introduction

Part III Working with BaseClass Libraries

26BaseClass Library Essentials

27Diagnostics and Instrumentation

28Working with I/O

29Threading and Synchronization

30Task Parallelism and Data Parallelism

The BaseClass Library

Summary

A Sneak Peek at the Future

2 Introducing the Ca Programming Language

The Evolution of Cu

Installing the.NET Framework

Your First Application:Take One

Your First Application:Take Two

The EntryPoint

Keywords

A Primer on Types

Built-In Types

Local Variables

CU 1.0:Managed Code Development, Take One

C+2.0:Enriching the Core Language Features

C#3.0.Bridging the Gap Between Objects and Data

CH 4.0:Reaching Out to Dynamic Languages

Multi paradigm

Language-Shaping Forces

Compiler as a Service

Taming the Concurrency Beast

Summary

Implicitly Typed Local Variable Declarations

Single-Line Comments

A Primer to Preprocessing Directives

Delimited Comments

Documentation Comments

Internal Representation

Single-Dimensional A trays

Array Initializers

Jagged Arrays

Multidimensional A trays

What'Null Really?

A Common Source of Bugs

Internal Representation

Use inC#

A Type Background

Arity of Operators

Precedence and Assoc la tivity

Evaluation of Subexpressions

Integer Arithmetic

Floating-Point Arithmetic

Decimal Arithmetic

Character Arithmetic

Unary Plus and Minus

Overflow Checking

Arithmetic with Nullable s

Equality for Different Types

Lifted Operators

Integral Bitwise Logical Operators

Use for Enumerations

Boolean Logical Operators

Nullable Boolean Logic

Under the Hood

Associativity

Dec aration Versus(Simple) Assignment

Compound Assignment

A Gentle Introduction to Definite Assignment

Cast Expressions

The is Operator

The as Operator

Intermezzo:The Mythical Type Switch

Behind the Scenes of Constructors

Object Initializers

Collection Initializers

A First Look at Dynamic Typing

Method Invocation

Delegate Invocation

Method Calls

Assignments

Pre-and Post-Increment/Decrement

Intermezzo on Comments

A trays

The Null Reference

Nullable Value Types

Summary

The if Statement

The switch Statement

The while Statement

The do., whil a Statement

The for Stater nent

The for each Statement

Exceptions Are Objects

Causes of Exceptions

Throwing Exceptions

Handling Exceptions

The finally Clause

Garbage Collection in a Nutshell

Object DIsposal.

The using Statement

Implementing IDisposable

(In) approp nate Use of IDisposable

Under the Hood

The lock Statement

Intermezzo:Code Generation for Lock

Be Careful with Locks

References Versus Values

Heap Versus Stack

The Dangers of Mutable Value Types

Visibility

Static Versus Instance

Partial Types

Value Parameters

Reference Parameters

Output Parameters

Parameter Arrays

Optional and Named Parameters

Defining Method Overloads

Method Groups

Overload Resolution

Defining Extension Methods

Overload Resolution

Using Extension Methods

Declaring Fields

Accessing Fields

Initializing Fields

Read-Only Fields

Constants

Volatile Fields

Why Enums Matter

Underlying Types

Loops in the Age of Concurrency

The goto Statement

The return Statement

Summary

Classes Versus Structs

Boxing

Defining Methods

Re tum Type

Parameters

overloading

Extension Methods

Partial Methods

Exte mn Methods

Refactoring

Code Analysis

Fields

An Intermezzo About Enums

8 Basics of Exceptions and Resource Management

Exception Handling

Deterministic Resource Cleanup

Locking on Objects

Summary

Properties

Indexers

Summary

Constructors

Static Constructors

12 Constructors and Finalizers

Destructors(Poorly Named Finalizers)

Summary

Operators

Convers lons

The Cornerstones of ObjectOr entation

Inheritance for Classes

Protected Accessibility

Polymorph im and Virtual Me rn bers

Abstract Classes

Inter t aces

Life Without Generics

GettingStarted with Generics

Declaring Gene rc Types

Using Gene ntc Types

Performance Intermezzo

Operations on Type Parameters

Generic Constraints

Generic Methods

Co-and Contra variance

13 Operator Overloading and Conversions

Summary

14 Object-Or lent ed Programming

Summary

15 Generic Types and Methods

Wow!eBook Wow eBook.Com>

Wow!eBook Wow eBook.Com?

Contents

xiv

C#4.0 Unleashed

16 Collection Types

Safety Guarantees

ArrayList

HashTables

Stack

Historical Perspective

Programming with Functions

Anonymous Function Expressions

Closures:Captured Outer

Variables

Lambda Expressions

Expression Trees

Using Delegates

Limitations on Plain Use of Delegates

Using.NET Events

EventHandler and EventArgs

EventHandler T>

Designing Events for Use by Derived Classes

Events in UI Frameworks

Events Revisited

Pull Versus Push

Dictionary Suggest Revisited

In-Memory Data

Relational Databases

The Birth of LINQ

In-Memory Data

Relational Databases

Why Query Expressions?

GettingStarted

Source Selection Using a from Clause

Projection Using the Select Clause

Filtering Using a where Clause

Ordering Using the order by Keyword

Grouping Using the group by Clause

Generic Co-and Contra variance

Under the Hood

Where to Use

Summary

Non generic Collection Types

Queue

summary

Generic Collection Types

List T

Other Collec on Types

Functional Programming

What Are Delegates?

Delegate Types

Delegate Instances

Invoking Delegates

Putting It Together:An Extensible

Calculator

Case Study:Delegates Used in LINQ

to Objects

Asynchronous Invocation

Combining Delegates

The Two Sides of Delegates

ARe active Application

How Events Work

Raising Events, the Correct Way

Add and Remove Accessors

Detach Your Event Handlers

Recommended Event Patterns

Case Study:I Notify Property Interfaces and

UI Programming

Countdown, the GUI Way

Modern Approaches to Reactive Programming

Life Without LINQ

XML

LINQ by Example

XML

Query Expression Syntax

Sorted Dictionary T Key, T value>

and Sorted List T Key, T Value>

Queue T>and Stack-T>

Summary

Life Without Exceptions

Introducing Exceptions

Exception Handling

Throwing Exceptions

Organizing Types in Namespaces

Declaring Namespaces

Importing Namespaces

Assemblies

Application Domains

The BCL:What.Where, and How?

Win 32

COM

Lessons Learned

try Statements

First-Chance Exceptions

Intermezzo on Historical Debugging

with Intelli Trace

When and What to Catch

Beyond Your Control

D1V1deByZero Exception

Overflow Exception

Null Re terence Exception

Index Out Of Range Exception

Invalid Cast Exception

ArrayType Mismatch Exception

Type Initialization Exception

0bject Disposed Exception

Out Of Men or y Exception

Stack Overflow Exception

ExecutionEngine Exception

Argun ent Exception

Argun ent Null Exception

Argun ent out Of Range Exception

Invalid Operation Exception

Not Imple n ented Exception

Not Supported Exception

For nat Exception

Aggregate Exception

Once Upon a Time

Assemblies and Namespaces

Naming Conventions

Visibility

Name Clashes Within Namespaces

Name Clashes Due to Imports

Using Aliases

Exter Aliases

Extension Methods

Modules and Assemblies

Types of Assemblies

Assembly Properties

Naming.Versioning, and Deployment

Strong Naming

The Global Assembly Cache

Referencing Assemblies

How Assemblies Get Loaded at Runtime

Native Image Generation(NGEN)

Visibility Aspects

Embedded Resources

Type Forwarding

Reflection Flashback

Creating Application Domains

Cross-Domain Communication

The Managed Add-In Framework

What Is Covered?

Default Project References

Namespaces Versus Assemblies

The Systenandnscorl1b Assemblies

System.Core'Story of Red Bits and Green Bits

Defining Your Own Exception Types

(In) famous Exception

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